![]() Up to 2 nearby enemies will take Magic Damage if they were already afflicted with a status effect. Enemies hit while casting are interrupted, set Off Balance, and stunned for 3 seconds.ĭamages nearby enemies if they are under the effects of a status effect.įocus all the elemental energies with your staff and blast an enemy for 1905 Flame Damage, 1905 Frost Damage, and 1905 Shock Damage. Reduces cost as ability ranks up.Ĭost: Magicka.įocus all the elemental energies with your staff and blast an enemy for 1905 Flame Damage, 1905 Frost Damage, and 1905 Shock Damage. Interrupts spells, putting the caster Off Balance. Nameįocus all the elemental energies with your staff and blast an enemy for Flame Damage, Frost Damage, and Shock Damage. These abilities must be activated manually, while a destruction staff is equipped, for a cost. The storm is cast above you instead, and follows you wherever you move.Ĭreate a cataclysmic storm above you that builds for 2 seconds then lays waste to all enemies nearby, dealing Magic Damage every 1 second for 7 seconds. Thunderous Rage increases the duration by 2 seconds. Icy Rage immobilizes enemies hit for 3 seconds. ![]() Increases the damage and gains a new effect depending on your staff type.Ĭreate a cataclysmic storm at the target location that builds for 2 seconds then lays waste to all enemies in the area, dealing Magic Damage every 1 second for 7 seconds. These abilities must be activated manually, for a cost of Ultimate.Ĭreate a cataclysmic storm at the target location that builds for 2 seconds then lays waste to all enemies in the area, dealing Magic Damage every 1 second for 7 seconds. While the descriptions for Elemental Storm, Wall of Elements, Destructive Touch, and Impulse say they deal Magic Damage, when slotted, this will change to the type of elemental damage (Flame, Frost, Shock) that matches your staff.As such, they should only be used as a comparative reference. The actual numbers you see in the game may depend on a variety of factors, including skill line rank, your equipped weapons and armor, other skills, enchantments, etc. Damage values are based on Max Magicka/Stamina 12000, Max Health 16000, and Weapon/Spell Damage 1000. Magicka/Stamina Cost is based on a character of Level 50 160. The numbers displayed here are the base values for the skills.Note that some of these books were likely intended to be for Restoration Staff, which currently has only 1 skill book.ĭestruction Staves have an associated skill line that is revealed through use of a Destruction Staff.The skill books which increase Destruction Staff are: In addition, you can earn free levels in the skill line by reading Skill Books, which may be found randomly on bookshelves anywhere. High Elves are naturally gifted with Destruction Staves, and will learn the ability more quickly than other races. The more skills you have slotted, the faster your skill will increase. You can increase your skill by engaging in combat with a destruction staff equipped, or by having Destruction Staff skills slotted. Weapons are available in all traits except Training.The Destruction Staff skill line is granted the first time you kill an enemy with a destruction staff equipped.This bonus increases by 4-191 every time Volley ticks, up to a maximum of 8 times. This effect cannot occur from simultaneous critical strikes.Ģ perfected items: Adds 12-526 Critical ChanceĢ items: When you deal damage with Low Slash, your next fully-charged Heavy Attack used within 5 seconds restores 44-1904 Magicka and Stamina.Ģ perfected items: Adds 1-77 Magicka RecoveryĢ perfected items: Adds 1-77 Stamina RecoveryĢ items: Increases the damage Volley deals by 10-430 each tick. This effect scales off the higher of your Weapon Damage or Spell Damage.Ģ items: When your Regeneration critically strikes, you restore 12-558 Magicka. Weapons Weapon NameĢ items: When you deal damage with Flurry, your single target damage over time abilities used within 4 seconds gain 39-1690 Spell and Weapon Damage.Ģ perfected items: Adds 2-103 Weapon and Spell DamageĢ items: Increases the damage Wall of Elements deals by 29-1250.Ģ perfected items: Adds 27-1190 Offensive PenetrationĢ items: Activating Critical Charge stirs up a barbarous lust for battle within you for 18 seconds, increasing your damage done with direct damage attacks by 273, up to a maximum of 560. Weapons can also be awarded to players who successfully rank on the weekly Maelstrom Arena leaderboard. Perfected Maelstrom weapons drop on Veteran difficulty while non-perfected Maelstrom weapons drop on Normal difficulty. Maelstrom weapons are available by defeating the last boss of the Maelstrom Arena. ![]() Maelstrom Weapons are a special weapon set that drops in the Maelstrom Arena.
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